Stormy Night Games is a team of nine third-year students and one master’s student at Abertay University. Three students come from Games Design and Production, three from Computer arts, and three from Computer Games Applications Development. The team was tasked with creating a turn-based online multiplayer game using Unreal Engine 4.
Team lead, Producer, and Game Designer.
Leon is a 3rd-year Games Design & Production student at Abertay University. Leon was the team lead and producer on this project, helping to keep the team on track by planning the team’s objectives to meet the project’s milestones.
Audio Designer, QA Testing Lead, and Game Designer.
Derek is a 3Rd-year Games Design & Production student at Abertay University. Derek specializes in Audio Design and is head of QA testing. He recorded and edited all sound effects, as well as created the music in the game.
3D Artist, Rigging, and Animation.
Sam is a 3rd-year Computer Arts student at Abertay University. Sam Specialises in Animation and also took on the Rigging role for this project. Sam animated all the characters and some components of the UI, as well as helped with filming and editing the game trailers.
2D Artist, Concept artist, and UI Designer.
Veronika is a 3rd-year Computer Arts student at Abertay University. Veronika specializes in 2D art and took on the role of concept artist early on in the project and went on to design the UI.
3D Character Artist
Lenka is a 3rd-year Computer Arts student at Abertay University. Lenka’s specialty is a high poly 3D character model. Lenka modelled and textured all the 3D characters in the game.
3D Environment and technical Artist. Alex is a 3rd-year Games Design & Production student at Abertay University. Alex’s interests are in environment development and he created the assets, materials, and particle effects used in the game.
Gameplay, Network, and Tools programmer
Callum is a 3rd-year Computer Games Application Development student at Abertay University. Callum helped develop the functionality and mechanics of the game as well as working heavily on network programming.
Gameplay, Network, and Tools programmer
Daniel is a 3rd-year year Computer Games Application Development student at Abertay University. Daniel developed many of the tools and gameplay features used in the game, as well as oversaw the source control.
Gameplay, Network, and Tools programmer
Joɑ̃o is a 3rd-year Portuguese exchange student from Universidade Europeia who joined our team at Abertay University. Joɑ̃o helped develop many of the tools and functionality of the game using C++ and Blueprints in Unreal Engine 4.
Online multiplayer framework developer and tools programmer.
Animesh is a master’s student at Abertay University. Animesh’s degree is in “Master’s by Research in Computer Games Development and Technology “. Animesh developed the multiplayer framework used in the project and helped with bug fixes and network programming while researching
Academic mentor.
Academic mentor.
Professional mentor at Outplay Games.
Professional mentor at Outplay Games.